Why is modular approach to programming important




















It comes with a number of benefits:. Modular programming usually makes your code easier to read because it means separating it into functions that each only deal with one aspect of the overall functionality. It can make your files a lot smaller and easier to understand compared to monolithic code. A small function with a good, descriptive name can help you understand a block of code without needing a comment for it. This is especially true if you can only test the outputs of a function, not the steps it follows.

Plus, easier testing may mean fewer big, in-depth comments are needed, since tests can act as examples of how code works.

Modularity involves grouping similar types of functions into their own files and libraries, and splitting out related helper functions into their own files instead of leaving them mixed in with the core logic code. With modular programming, you can make finding specific code even easier by creating conventions for file names and locations.

With each module providing a single source of truth for your specific functions, it minimizes the number of places bugs can occur, and makes it faster to fix when you do get bugs. This reduces the risk of problems caused by two pieces of code relying on slightly different implementations of the same functionality. Whereas, if you copied and pasted the code into different places, you could easily miss updating one or two instances. Note: Occasionally you will need to copy code for a specific reason.

When we do this, we follow rules around the name and location of the code to make the code easy to find in the future. With modular programming, every library has a defined API layer, which protects things that use it from changes inside the library.

With modular programming, refactoring can be easier. As part of this conversion, we also restructured TinyMCE to be more modular, by splitting more of the code out into plugins and libraries. We were then able to leverage this increased modularity and particularly the API structure we introduced when automating parts of the TypeScript conversion. It also helped with manual follow-up work, since we could work in sections, plugin by plugin and library by library. And years later it is still helping us with onboarding new developers, finding and fixing bugs, adding new features, and many other things.

Modular programming is essential where multiple teams need to work on different components of a program. When you have multiple developers working on the same piece of code, it usually results in Git conflicts and various other issues which can be annoying and can slow down the team.

A module is an individual component which can be utilised with a number of functions and applications in combination with other components in a system. Identical functions are arranged together with the same programming code and separate functions are created as separate units of code making it available for reuse with other applications.

Modular Programming allows development to be divided by splitting down a program into smaller programs in order to execute a variety of tasks. This enables developers to work simultaneously and minimizes the time taken for development. Modular Programming helps develop programs that are much easier to read since they can be enabled as user-defined functions. A program that carries multiple functions is easier to follow, whereas a program that does not have a function is much harder to follow.

Modular Programming minimizes the risks of ending up with programming errors and also makes it easier to spot errors, if any. This is because the errors can be narrowed down to a specific function or a sub-program.

Function control programs are unique to one program. It is often the first function defined in a program, and it is the area where many of the program's important settings are defined. These settings include items such as declaration of prototypes, listing global constants and variables, as well as many other technical items.

The code to define the function main is provided; however, it is not prototyped or usually called like other functions within a program. We often have the need to perform a specific task that might be used in many programs.

Specific task functions are designed to be used in many programs. General layout of a function in a dynamically typed language such as JavaScript and Python:.

Other languages use indenting or some type of begin and end statements to identify a code block. There are normally several lines of code within a function.

Programming languages will either have specific task functions defined before or after the main function, depending on coding conventions for the given language. When you call a function you use its identifier name and a set of parentheses. You place any data items you are passing inside the parentheses. After our program is compiled and running, the lines of code in the main function are executed, and when it gets to the calling of a specific task function, the control of the program moves to the function and starts executing the lines of code in the function.

Generally, functions fall into two categories: Program Control — Functions used to simply sub-divide and control the program. These functions are unique to the program being written. Other programs may use similar functions, maybe even functions with the same name, but the content of the functions are almost always very different. Specific Task — Functions designed to be used with several programs.



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