What leagues are there in starcraft 2




















See forum post here. Current and historic sc2 league distribution for teams. The data is calculated by counting all teams ranked in a season. If a player plays in multiple regions in identical teams that team will be counted several times for the world total. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. Screenshot of the Week. Submit your photo Hall of fame. Featured on Meta.

Now live: A fully responsive profile. Screenshot of Week 51 [Submissions Closed]. Linked Related There are numerous divisions within each League, with each division being composed of up to players. This means players will often face opponents from other divisions, and may face opponents from different leagues.

Players do not usually move from one division to another within the same league, though it is technically possible for a player to manually leave their division, and happen to be placed back into the same division. Prior to Season 9, leagues below Master were subdivided into narrow skill ranges called division tiers.

The lower the skill level of a tier, the larger the hidden point offset. Season 9 removed [8] division tiers, thereby widening the player pool for any given division in a league.

As a result, points after Season 9 can be compared across divisions but still not across leagues. Aggregators such as RankedFTW. Grandmaster League was added in patch 1. Grandmaster League opens one week after the start of a new season. Besides maintaining a high enough MMR, Grandmaster players need to play at least 30 games every 3 weeks to retain their spot.

Every day at p. At p. Contender league contains the highest rated non-Grandmaster players with at least 1 game played this season; players there either didn't have enough games played or MMR at the last promotion. The Practice League no longer exists in the game, but was available early on in Wings of Liberty. The Practice League was separate from the rest of the ladder, which allowed new players to practice multiplayer matches prior to their placement matches.

Practice league was completely optional. Players could conduct up to 50 matches in Practice league, which used a special "novice version" of the ladder maps. The novice versions differed from the standard version as they included additional destructible rocks in rushing paths to slow the game down.

This provided early game protection for newer players, which afforded them time to explore and learn both the interface and game. Additionally, the game speed in Practice League was "Normal" instead of "Faster".

After 50 matches, regardless of whether a player won or lost, players progressed to their placement matches for the competitive leagues. It will work just like the regular league, except it doesn't do a bunch of ladder stats, so you don't have to worry about your rank and where you are.

It'll be at a slower game speed setting, so it will be what you're used to from the campaign, and it will be on a bunch of maps that are anti-rush -- that are designed specifically to prevent rushing. Now, I can't promise you that you won't die at minute six -- you could be minding your own business and here comes a fleet of Banshees and, "Aaauugh!

As with all promotions, Master League placement can only occur after winning a match. Q: I'm in the Master League! What else you got? Beyond the Master League, we have plans for a Grandmaster League, encompassing the top players in each region. We'll have more details to share in the future. Q: Are you ever going to reset the leagues? A: Yes, and we'll be sure to let you know before we do.

Note that we will not reset your skill rating when we reset the leagues, so don't expect to rocket beyond or drop well below where you were before when you're placed after a reset. It's important to us that the StarCraft II matching system provides fast, fair, and fun competition for everyone, and we'll continue to improve the league and ladder system to provide a great gameplay experience for all of our players.



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